Yes Rust’s ownership rules make it rather complicated to reproduce the faulty behaviour, as it’s about sharing mutable state which Rust intensely dislikes. You’d need to wilfully share (and update) internally mutable structures (cells, atomics) which is pretty noticeable and not something you do by mistake.
Yes Rust’s ownership rules make it rather complicated to reproduce the faulty behaviour, as it’s about sharing mutable state which Rust intensely dislikes. You’d need to wilfully share (and update) internally mutable structures (cells, atomics) which is pretty noticeable and not something you do by mistake.