Hacker News new | past | comments | ask | show | jobs | submit login

For me, the mechanics change too much from the way that I remember playing the game.

I like to play druid single or multiclasses the most in Baldur's Gate. Spell mechanics changed a lot for a few signature spells. For example the entangling roots spell in BG1 was more effective, while EE uses the more annoying BG2 version of the spell.

In BG1, when summoning animals, you'd get a lot of summons, but in EE you'd get very few.

There's possibly some other changes as well, but I haven't verified. For example in BG2 a player will get experience when learning spells or disarming traps and I'd imagine it's the same in EE.

In the end I feel the EE version doesn't align with the vision the devs had for BG1. I'm fine with BG2 having BG2 mechanics (BG2 is an excellent game as well), but I feel it's not appropriate for BG1.

Also, I don't think the NPCs that were added by Beamdog fit the game. The voice acting just isn't as great. Just encountering these NPCs (even when not adding them to my party) annoys me.

Maybe EE just isn't for me since I played the original game and it deviates to much from my initial experience so long ago ...




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: