I used to sporadically try to run D&D games (each edition since AD&D 2nd) and I’d always have trouble improvising so it really made me feel better when he showed it being normal. As for reducing the need for the DM to come up with stuff, I thought Mythic sounded promising. I didn’t end up playing it, but I thought it partly involved turning the question around to ask the player to answer questions the GM would usually have to answer. The current product page seems to emphasize solo play though.[1]
Considering how much I browse RPG books I’m surprised I haven’t heard of “Powered by the apocalypse” games at all. But then those don’t appear to be ones available in game and book stores.
Coming from a long background in D&D 3.5/5e/etc TTRPGs, Dungeon World and thus the PbtA systems feel like a breath of fresh air! Especially for a rules-lite, narrative-first game.
However, I will admit... The actual Dungeon World book is pretty bad. Great rules, great player sheets / printables, rather poor book as TTRPG books go.
Considering how much I browse RPG books I’m surprised I haven’t heard of “Powered by the apocalypse” games at all. But then those don’t appear to be ones available in game and book stores.
[1] https://www.drivethrurpg.com/product/16173/Mythic-Role-Playi...