Wayland has had very little traction outside of RH and other corp-heavy groups. It didn't work for too long, now it works and still requires an X server to do anything useful while having less applications, worse features, higher resource usage in the available systems. I haven't seen anything to motivate me to try to switch since the "new shiny" wore off a decade or so ago.
I used i3 on older laptops, and decided to try switching to Sway when I got my current laptop 16 months ago. I’ve switched back to i3 on it on a few occasions for screen sharing in Zoom, and wow, I’d forgotten how bad the tearing is, and how not-great the management of inputs and outputs (though this is unlikely to affect full desktop environments like GNOME and KDE), and how annoying it is to not be able to use my XF86AudioMicMute key because its key code is 256 (it was a pain to get working in Sway, requiring xkb_file with a manually-tweaked keymap, but as far as I can tell it’s simply not possible under Xorg which has a hard limit of 255). Plus scaling simply doesn’t work at all well in X/i3, to say nothing of flat-out not supporting mixed scaling, whereas it all just works in Sway (the only apps I have to tweak are ones run via Xwayland, which sometimes but don’t always get it right out of the box).
I haven't seen screen tearing anywhere in more than a decade, so that doesn't have much weight with me, but I can see how it could be an issue for video editing (if OBS is what Google suggests it is). Now I'm interested in why X and Wayland would be different - screen tearing seems like it would be at a lower level (mesa?) than the display server? I don't understand how any of a modern graphics stack actually works though.