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You are thinking about games the way Apple and Meta think about games - purely about the $$$.

It's this exact reason why they can't crack the market despite a large number of attempts.

"Cracking the market" for an art form like video-games isn't a matter of revenue, think of it more like tv, film or books.

The best games are made by the most talented developers, alongside the best game designers and directors targeting the most powerful consoles. These are the factors of making the best experience you can make in the video-game world.

You can't - I'd wager won't ever - find something like the Last of Us on a mobile, yet anyone who knows anything about gaming knows that is a game that will sell millions of consoles.

You play crap games on your phone for 5 minutes at a time because you can, but you go out and buy a console because you want to be immersed in the latest the art form has to offer because you want to.

A simple framing question; do you want to watch the new Top Gun on your 5 inch screen iPhone screen?



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