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I'm not with you, at all, but I did have a knot in my stomach the otehr day reading a quote from one of the founders of MidJourney, David Holz who apparently said

"Within the next year or two, you’ll be able to make content in real time: 30 frames a second, high resolution. It’ll be expensive, but it’ll be possible. Then, in 10 years, you’ll be able to buy an Xbox with a giant AI processor, and all the games are dreams.".

As someone who used to take quite a lot of psychedelics, there's something quite terrifying about the promise of this premise - it takes me back to the wrong sort of trips where the ever-unfolding strata of reality became too much bear and I'd end up mentally cowering beneath the unrelenting bigness of it all.

The infinite dreamspace is unholy-big and nt somewhere I'd much choose to get lost.

Or maybe I totally will...

- ed - Notwithstanding the obvious realisation that I could just take the helmet off, or remove the contact lenses, or whatever we have in a couple of decades.




At least for me, the intensity of a psychedelic trip was little about the visuals and a lot about that indescribable consciousness change. I don't think AI's are going to be collapsing people's innate sense of reality (the way that psychedelics does at least), perhaps leaving them questioning what media is and isn't real though.


Unless the neuralink implant works out to be a controller and visualizer...


Once you can complete a feedback loop, things will get very strange very fast.

You will be able to visualize your own nightmares when you are awake.




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