Hacker News new | past | comments | ask | show | jobs | submit login

> Can one expect to earn like a full time job working on it?

It really depends on where you live. A full time job in California earns much more that many other parts of the World.

That being said, most indie games fail financially. There are hits, of course. But there's also a a middle ground if you can live on low funds.

I have been full time indie since 2013. I have released about a dozen games and 4-5 of those have been financially successful.

I made about $250k net (after all taxes and fees) in these 9 years, so around $2300 net / month. That's about 3-4 times the average wage in my country and is close to being on par with what I could earn outsourcing my programming skills to the western companies. I'm doing what I love and enjoy having freedom of being able to choose when I work and when I go on a vacation, etc. Sometimes I work 16-hour days for weeks. Sometimes I take 2-3 weeks off and just play games, read books, watch movies and hang with my friends and family.

You probably never heard about any of my games: Rogue Bit, Son of a Witch, Watermelon Party. I'm perfectly fine with that.




It sounds like a big advantage to make a game in a cheap country.

Good for you :-)

But I'm curious about your 'net' because for me my net also pays health insurance and pention and insurance.

How do you handle those topics?




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: