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It had everything to do with fragmentation. Honeycomb (by Googles admission) was a stop-gap to get something out for tablets. They chose not to release the source as they wanted to limit the number of devices shipping with honeycomb in favor of a more compatible (and developer friendly) version in ICS.



How is that related to fragmentation?


If you are writing an app for phones you don't have to target honeycomb at all, that is reduced fragmentation.


Ah, I assumed enjo was saying it as a negative.




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