Perforce is well deployed on variety of systems. Git is fine, but cygwin's version can get broken due to fork() not always forking (no one to blame here, the cygwin folks are doing an enourmous job to translate over).
P4 also comes with approachable UI (p4win (MFC), and the not so pleasant, but then again better P4v (Qt)).
The command line is one of the easiest things ever p4 has did. For large binary files it's very well done, there is good customization of how many levels of file log to be kept.
But the best feature it's is changelists. The CL (heh, not common lisp) becomes part of your language at work, such as - get this CL, or shelve this CL, unshelve that one. It's very clear to a lot of people (coders, artists, production) what it is, and how it works.
I'm still puzzled by "git stash" or push/pull here and there (granted I'm n00b, and it would take me a lot of time to progress).
P4 is like good action game, GIT is like hard-core RPG where you need to level all the time, and learn magic, collect artifacts (that is scripts, and .gitignores).