Haha, thanks! The terminology gradient gets pretty wild sometimes :)
On the "Someday" side of things, we have been actively working on WASM/WebXR support for StereoKit! It's a bigger feature that may still take some time, but the Simulator already runs in a browser from the C side, with the C# side mostly working. WebXR comes after that, and I've done some proof-of-concept work there to make sure it's feasible, which it totally is!
On the "Someday" side of things, we have been actively working on WASM/WebXR support for StereoKit! It's a bigger feature that may still take some time, but the Simulator already runs in a browser from the C side, with the C# side mostly working. WebXR comes after that, and I've done some proof-of-concept work there to make sure it's feasible, which it totally is!