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> You'll go through various non-random battles with trainers which have Pokemon with no random moveset whatsoever.

In my experience though, most of those trainers are easily avoidable if you don't want to deal with them.

I think that's what I'm going for. They're there as "grinds" if your the type of player who wants to capture a whole lot of experience points and/or money throughout the game. But if you're "against the grind", then you simply walk away from those trainers, and they'll never challenge you.

There's exceptions of course. You must fight the gym leaders (each with a specialization on a particular typing. Brock for Rock, Misty for Water, etc. etc., ensuring forced diversity through the game). And the Elite 4 at the end force you to fight against 4 trainers (again with elemental specialties), before facing the champion (who breaks the mold and fights with a well balanced, supported team across multiple elements/typings)

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In Sword/Shield, its an explicit strategy to run away from fights in fact. You're not really expected to fight against the most powerful Pokemon, and Poke-dolls (aka: run away from fights) are plentiful.




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