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Hi everybody, I'm the creator of Astrofox. Surprised to see this here, but I'll be glad to answer any questions.

Astrofox has been my side project for several years now. It's basically my playground for trying out things like Electron, React and WebGL. It's open-source, MIT licensed, and totally free to use.




Thank you so much for that! Finally something to make visuals when sharing on video sites!

https://www.youtube.com/watch?v=TzQt11AOslQ

This one took less than 20 minutes from scratch (never seen this app before) (rendering into 4k is another story - it is hours very slow, which is probably understandable with web rendering involved.)

Quick skim reveals it uses React and WebGL shaders to create these effects. React part is easy. Is there something recommended I could read about shaders in order to be able to contribute objects/effects to Astrofox?


Incredibly cool. I've always wondered what tool was used to make the visuals associated with pretty much every DJ set uploaded to YouTube.


The current standard for making live visuals for events (i.e. 'vee jay') is Resolume. The one thing that Resolume lacks is effective support for importing 3D objects.

Its nice to see blend modes in this app. That offers the possibility of building up cool effects layer by layer.


That isn't what everyone on YouTube is using though. See an example here: https://youtu.be/d_G37G-8gMA?t=3329


Ahhh. this is new to me. Thanks.


Looks cool! Any plans to support headless operation? What I had in mind was to design a scene in the UI (for example a daily podcast), then on command line take the project file and the audio file and generate the video file output.


I haven't looked into it so I am not sure if it's possible. The requirement would be for Electron to be able to run headless with WebGL enabled.


The UI is beautiful, is it all from scratch? or did you use libraries, and where did you get inspiration for it from?

Sorry for the multiple questions, just not often I see something that catches my eye like that.


Yes, the UI is all from scratch. My inspiration was from seeing other audio-reactive videos on Youtube, but those were rendered with either Adobe After Effects or a 3D program like Blender. I wanted to build something that was easy for the average person to use.


Did you simply reinvent Winamp?




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