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Both your examples are games that are built on real physical activities. It's no surprise that they teach you skills that are relevant outside of the gaming context. The majority of games aren't like that, which is what I was talking about.

I don't really have a bias against games and it's puzzling to me that most commenters here completely misread my comment to that extent. I used to be an avid gamer, until real life took over. Just speaking from personal experience having logged thousands of hours on and off Steam. It probably helped keep me sane, but I have a real hard time pinpointing how it has affected/improved/touched my current life now that I don't play games as much.




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