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We did a cool game. Realized that it is impossible to market to profit. No ads https://play.google.com/store/apps/details?id=com.livetyping... Unfortunately Apple removed it from app store due to some stupid reason.

I think if your app isn’t a huge investment/hit and you are committing to long term support it (subscription) there is no way you can make good money.

Hyper casual games are huge investments since they got good metrics (takes time and budget to achieve such) and publishers are pouring money on them.

So if its not an app/service with subscription and its not subscription based game and its not hyper casual hit with a big publisher behind… it is got to be a good game like here https://noodlecake.com/games/. But if its a good game you probably are about Steam/Nintendo/Xbox/PS




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