I am sorry it didn't make it, but, as the author points out:
> Human nature sucks.
Yup. I have to design for human nature, and it can be immensely frustrating. I can tell you that this scar <pulls up shirt> was from when I neglected to plan for users misinterpreting an icon button, and this scar <rolls up sleeve> was from when I thought that a verbose help screen would help users understand a somewhat abstract concept, but this scar <drops pants> was from when I assumed that users would cut me slack, because I'm such a nice guy, and was doing this from the goodness of my heart.
This is the main reason that I'm glad he pulled the plug:
I am sorry it didn't make it, but, as the author points out:
> Human nature sucks.
Yup. I have to design for human nature, and it can be immensely frustrating. I can tell you that this scar <pulls up shirt> was from when I neglected to plan for users misinterpreting an icon button, and this scar <rolls up sleeve> was from when I thought that a verbose help screen would help users understand a somewhat abstract concept, but this scar <drops pants> was from when I assumed that users would cut me slack, because I'm such a nice guy, and was doing this from the goodness of my heart.
This is the main reason that I'm glad he pulled the plug:
> and the team ready to quit their day jobs