Many games you start by entering a numeric difficulty.
Some games barely used them, but for others they were required.
for football, you entered the play/formation information. Utopia (an island civilization sim) you used it to select what you wanted to build. Math learning games the keypad is self explanatory and for a lot of games it took the place of an on screen menu system(the resolution was low and the fonts quite big)
for football, you entered the play/formation information. Utopia (an island civilization sim) you used it to select what you wanted to build. Math learning games the keypad is self explanatory and for a lot of games it took the place of an on screen menu system(the resolution was low and the fonts quite big)
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