Modern Bluetooth devices can communicate their internal latency, and modern AV stacks use that figure plus known physical layer latencies to delay the video just enough to compensate for that.
For interactive audio like games or video conferencing, this doesn‘t work of course.
Working on Logic (just hobbyist here) and gaming are the only two activities that I connect my wireless headset via USB C. The latency (because of Bluetooth protocol itself) is too much.
For interactive audio like games or video conferencing, this doesn‘t work of course.