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I prefer blender. It is brutaly packed with features, but still free and can get the simple job done. But you will not outgrow it... It is 3D modeler, renderer, 2D painter. But it can even do nonlinear video editing/cutting. You can combine 2D video with motion tracked 3D scenes... Certainly worth learning the basics.

https://www.blender.org/



Does anyone have any favorite resources/tutorials for learning and using Blender solely as a video editor?


The youtuber "Mikeycal Meyers" has a series of videos that I found very helpful: https://www.youtube.com/watch?v=qDOGFxMJoxw

It's for Blender 2.8, but I found it mostly applicable for Blender 3 as well.


^^ This series is pretty great, and I've never seen it before. Thank you, Mr. Underhill


I've learned basics from youtube. First you have to switch blender to video editing "workspace". This opens the internal non-linear video editting GUI, which makes things little bit more obvious.


I came to say the same thing. The video editing features were very usable in Blender in 2015. Given the open short movies they do are used to drive development, I would be surprised if the video editing hasn't been improved since.


Yeah... i beleive the blender 3 got rid of that weird thing of using right mouse button for everything and went with some more sane default settings which prefer left button for basic operation.


Blender seems to be the best long term solution in that it's got good bones and a great license. It got me back into video editing after I moved all of my machines to Linux ages ago. The ability to do basically anything inside of the program with python is superb.




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