I’ve been wanting to experiment with some hard-coded low-level (asm/C/rust) Bluetooth on a microcontroller to experimentally/empirically determine the lowest possible Bluetooth audio delay for some time (getting rid of all encoding, context switching, garbage collection, etc etc overhead). ~~I think~~ it’s fundamentally a laggy approach to audio streaming because of the packetization that takes place, but it shouldn’t be to the extent that it is so immediately noticeable.