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Funny enough he's answering your complaints in the last paragraph. You're telling him he's "holding it wrong". Except individual taste can rarely be wrong.



Nobody said his taste was 'wrong'. I don't even know what that would mean?

I'm saying he'd get more out the tool by learning and embracing the design of it, rather than wishing it was something that it isn't. Go with the flow, rather than fighting it. Reduce entropy not create it.


I'll give a bit of a different example.

I was recently playing the remastered Dark Souls on Switch. For some reason, they used the Japanese button mapping of B and A rather than the usual mapping in the US. And you couldn't change it.

I mean, no big deal, I can learn the new mapping. And I mostly did. But even after 50-100 hours, I would still occasionally press the wrong button (accepting rather than cancelling). The previous configuration was so ingrained in me that I could not overcome my muscle memory without conscious thought.

So even when I really try to "go with the flow" there is friction. People come from different backgrounds, using different software and different paradigms, and it's not really easy at all to remap their way of thinking, even if they want to.


It’s the difference between being able to decorate your room and put things where they make sense for you vs. being given a cookie cutter room with everything bolted to the tables and floors. Can I use the latter? Sure. Is it functional? Sure. Would it feel like home? Not really.


The maker controls the tools, the tools do not control the maker.

You're asking "but why not let the tail wag the dog?"

The tool works or it does not.


> The tool works or it does not.

That's the point. macOS works just fine without wobbly windows. We don't need the extra complexity of wobbly windows.


Or you can design the system generally enough and solidly enough in preserving useful invariants that adding wobbly windows to it would be "trivial", and testing it would not even be worth it!

Decades ago a Linux window manager drawing engine added wobbly windows just to show off that with their new system was trivial not because anyone needed it or wanted it! This is the kind of software and attitude I love and want to see everywhere! Doing something so well that the cost of a "luxury" feature drops to almost zeros and you just add it to show off in some free time :) Unfortunately not all of Linux is build like this and most of its parts are not really compatible with each other so they need to be forcibly ducktaped together by layers of glue code to resemble a full system, but that's a different story...

There's different ways to think about software and do software than our hellish local maximum we're stuck in... you're just going full "stockholm syndrome" and justifying the badly designed an non-extensible non-generalizable systems we're stuck with because doing things differently would've generated 5% less profit in the last quarter :)


I left MacOS because it stopped working for me, after using it for 6+ years.




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