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I've found rainbow block-level highlighting to be even better: https://github.com/alphapapa/prism.el



I kind of wish editors focused on having different highlighting modes the way some strategy games have different map modes. I sometimes find myself changing to random language modes in emacs just to see different highlighting schemes that focus my attention on the code in different ways. I also do like rainbow block highlighting but it's not something I want all the time.




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