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I'm not sure if it's still true, but for a while this game had zero negative reviews on Steam.

I'm quite far in now, but I think there's still a while to go. The game purportedly had 300+ puzzles.

More than anything I'm really enjoying how comprehensively the rules are explored. There seems to be every permutation of rules used in a puzzle somewhere and the number of different 'rules' or 'ideas' that it gets out of a relatively simple premise is pretty staggering - probably more than most sokoban games I've played.

On that note, I'm really enjoying the glut of quality puzzle games recently. The Witness, Stephen's Sausage Roll, anything by Alan Hezelden (Good Snowman, Cosmic Express, monsters expedition), Bonfire Peaks, Pipe Push Paradise, Baba is You, Recursed and more. It's a good time to be a puzzle gamer.



I think your 3rd paragraph is the highest praise a puzzle game can receive. The most satisfying feeling when I’m playing a game is when I think I grasp the scope of the rules, and then they go there with it, and I’m like oh no they did not…


You have a very expansive definition of 'recently'!


That's the best thing about puzzle games - they age like a fine wine.

All the games above came out in the last 7 years, use modern technologies and are available on modern platforms. I'd contrast that to older puzzle games that need special compatibility tools to get running (Myst) or haven't been updated to modern resolutions or other devices like touch or controller support (e.g. Braid).


Some more of my favorites along the same vein include Snakebird, Jelly no Puzzle, and ilomilo.




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