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In principle I agree. Still I see structural differences in comic books and the abuse potential of psychological principles behind skinner boxes (esp. randomized rewards).

We are basically training ourselves with systems like these to press the lever again and again.

Even HN with the random element of 'will my submission/comment receive votes' works like a skinner box. And we don't even have notifications here.

Not sure if it is a good idea to train young people into these dopamine "shots". I remember how friends of mine spent all their pocket money on these collectible card games. Looking back these were my first encounter with the loot box principle.




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