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In short, windows uses smaller packets for USB, necessitating many more network roundtrips.

That seems like a very reasonable hypothesis. I'm not sure how MS could solve it without using arbitrary amounts of memory or caching on the HDD, which would be a really bad solution, IMO.




Doesn't have to be arbitrary amounts, just large relative to the native sizes of network and USB writes. A meg or two would probably be plenty.


Good lord, just cache in RAM. It would take less than a MB for the package sizes involved.




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