I don't know, I really think we're at an inflection point with VR. People have realized nobody will buy a tethered headset, so things are either streamed over wifi from your computer or compute is on board; both work really well. Screens are getting extremely high-res and high-refresh for not that much money. You don't need a very powerful computer to drive them unless you're gaming, and the real killer app is replacing your work setup.
I think of that photo of the dude from 1980 with all the electronics equipment - microphone, camcorder, disc player, mobile TV, boombox, etc. - things that are all replaced by a smartphone everyone carries in their pocket. I think it'll be the same with my home office: desk, chair, monitors, monitor stand, microphone, webcam, computer - all will be replaced by a VR headset. The only thing it doesn't replace are input devices like keyboard & mouse, and pointing devices might get replaced by eye tracking. A common prediction is that the majority of knowledge workers will be in VR full time by the end of the decade, which honestly seems reasonable to me.
I think before anyone will be spending a day in VR, they’ll need to solve the motion sickness problem. I know people who puke within 30s of being in VR, violently.
I think of that photo of the dude from 1980 with all the electronics equipment - microphone, camcorder, disc player, mobile TV, boombox, etc. - things that are all replaced by a smartphone everyone carries in their pocket. I think it'll be the same with my home office: desk, chair, monitors, monitor stand, microphone, webcam, computer - all will be replaced by a VR headset. The only thing it doesn't replace are input devices like keyboard & mouse, and pointing devices might get replaced by eye tracking. A common prediction is that the majority of knowledge workers will be in VR full time by the end of the decade, which honestly seems reasonable to me.