> Except, web designers don't adjust web pages for mobile or web. They adjust pages for mobile, and then what you end up in a desktop web browser is acres of white space and buttons that are the size of your head.
I had to laugh at this.
I am writing a PWA now and this is definitely an issue in "desktop mode".
The thing is though, with giant monitors (I develop on a pair of 4k curved ultra-wides) there is so much room that most non-game apps just don't need all that much space. If you do use it all, it becomes cumbersome to move the mouse all the way to the corners because it is so far away. And even if you did use it, there would still be acres of unused space most likely, white or some other color.
I suppose you could do a true re-write and put multiple mobile screen onto one desktop screen, but that would be a very heavy lift and in the case of a saas app that will largely be used on mobile, it is pretty easy to understand why it never gets done. Bad cost-benefit and it would delay your launch.
Yeah, I agree that it's challenging to fill up a 3840x2160 or an ultrawide 3440x1440 monitor. But I see apps (Gmail being a prime example) that don't even fill up 1920x1080 window.
I had to laugh at this.
I am writing a PWA now and this is definitely an issue in "desktop mode".
The thing is though, with giant monitors (I develop on a pair of 4k curved ultra-wides) there is so much room that most non-game apps just don't need all that much space. If you do use it all, it becomes cumbersome to move the mouse all the way to the corners because it is so far away. And even if you did use it, there would still be acres of unused space most likely, white or some other color.
I suppose you could do a true re-write and put multiple mobile screen onto one desktop screen, but that would be a very heavy lift and in the case of a saas app that will largely be used on mobile, it is pretty easy to understand why it never gets done. Bad cost-benefit and it would delay your launch.