To be fair, the Pinephone store very clearly states that this is a beta device intended for experience linux developers/early adopters only. It’s not meant to be a daily driver yet.
It's not Beta. At the time I purchased it, it wasn't even Alpha. Beta, as a game developer, implies to me that there's a few outstanding show-stoppers but on the whole the product is safe to show to eager end-consumers who are willing to tolerate some rough edges. The PinePhone isn't even that, yet; I couldn't conscientiously hand it to a non-techy and ask them for feedback because I'm not even sure it would reliably respond to their touch input, let alone do anything else.
Well, I don't disagree with that, my point was just that you're arguing semantics regarding the word beta, because their marketing is very clear about what it is (and I'd also argue that beta for hardware is a different standard than for games, but I guess now I'm arguing semantics)
Do you think even a developer will want to use something that falls apart in their hands like wet sawdust as a daily driver? As a developer, hell no. I'll give Linux phones a couple more years before I try that.
Yes, but if it's to address the needs of a real user and not a spherical user in a vacuum, the phone has to be able to handle some rudimentary functionality in the meantime so developers can dogfood what they made. Few developers will carry two phones all the time.
> Beta, as a game developer, implies to me that there's a few outstanding show-stoppers but on the whole the product is safe to show to eager end-consumers who are willing to tolerate some rough edges.
I don't know what games you have worked on but as a user that description seems to match what is called "final patch" by the games industry.
Considering that video games are usually released unfinished; if you're saying it doesn't even meet the dismal quality standards of video game development, wrt Beta quality, then I agree with you.