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Quake 3, 800x600 at 120 fps. It was glorious. My current 180 Hz IPS is ok but CRT displays excel at lower resolutions and high refresh rates.

Not sure we're going to have anything quite like it with LCD, despite the amazing developments over the last decade




> Quake 3, 800x600 at 120 fps. It was glorious.

640x480 with r_picmip 5!

It is kind of crazy though. In 2001 I was running a CRT 120hz monitor but today in 2022 my 2560x1440 LCD monitor is 60hz. I know they make 120hz/144hz+ LCDs nowadays but it feels like it took forever for them to get decently main stream considering we had 120hz displays before 2000. I remember waiting until 2008 to finally switch to an LCD which was a Dell 2007FP 1600x1200, it still works. The last time I checked it was last year when I needed a temporary 2nd monitor in a pinch.


Max Payne and NFSU2 looked amazing under a CRT. Under an LCD panel NFS2U it's unplayable.


There are a lot of games which looked much better on CRT's ( MDK, Blood, Doom). The fact that early LCD's could not represent many colors (they claimed 24 bits but the image looked like 16 bits - especially visible in gradients)


Eventually they're gonna solve OLED lifespan for the high end and color e-ink cost and speed for everything else, and maybe even layer both of them for phones, so LCDs might not be around forever.




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