Hacker News new | past | comments | ask | show | jobs | submit login

Even the sports franchises started out nobly. =)

The first few years of NHL and Madden titles for the Sega Genesis were revolutionary. They were the first games in their genres to somewhat accurately simulate their sports in a fast and fluid way.

Madden in particular was something like a tour-de-force of software engineering: a full 22 independent dudes characters on the field, actually playing their positions, following a realistic and deep playbook, nearly all of American football's arcane rules represented, and a nifty pseudo-3D playfield.

All written in assembly, on a 7mhz CPU. Mindblowing.

The first 3-4 years of annual updates were incredible. They were iterative, in the best possible software engineering sense of the word. Core ideas refined and polished, a few new key ideas added onto a strong base design.

Madden '93 (the third installment) is where it peaked for me; some say Madden '94.

https://www.youtube.com/watch?v=wm9fXnBF67g




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: