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There's always been a tradeoff in writing code between developer experience and taking full advantage of what the hardware is capable of. That "waste" in execution efficiency is often worth it for the sake of representing helpful abstractions and generally helping developer productivity.

The GFLOP/s is 1/28th of what you'd get when using the native Accelerate framework on M1 Macs [1]. I am all in for powerful abstractions, but not using native APIs for this (even if it's just the browser calling Accelerate in some way) is just a huge waste of everyone's CPU cycles and electricity.

[1] https://github.com/danieldk/gemm-benchmark#1-to-16-threads




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