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It's not related, but we know of each other. Regarding technicalities, FCW.org is based on different client architecture. FCW.com has - or it is planned to have - most capabilities as the native client. Right now changing tilesets comes to mind. But if you played both FCW.org and Freeciv on the native client,l you know the differences.

Regarding organisation, the two sites are quite different when it comes to developing rulesets: FCW.org sticks to its own Multiplayer line of game rules, while FCW.com is going to go much wider and incorporate a lot of flexibility and development in different directions, something FCW.org has been refusing to do for years.

As for FAQ, this is just in its infancy, sorry, but we'll gladly answer all questions either here, if we catch them, or on Discord, which is much more lively. There is also a forum at longturn.net which is also a bit slow, but we get stuff eventually.




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