I've been playing Freeciv for years, but was disappointed that the pool of players was dwindling. A few of the members of the community stepped up to work on revitalizing the project. We decided to focus on WebAssembly to run on browsers, dropping support of the GTK+ and SDL clients in favor of the Qt client that we decided would make it easier to create a Wasm port, and eventual mobile apps. There's still a lot of UX tuning to do, but we wanted to put this out there today to get some early feedback.
What kinds of games are being played? How is longturn? Regular multiplayer?
When I played some multiplayer freeciv, the playstyle was weird to say the least, a lot of early agression. Then I spectated a lot of the extreme island/race to stealth fighters games too.
There are only about 4-6 players left who still do regular multiplayer, that is playing a whole game in a 2-3 hour session. And they tend to be a traditional sort who still use an old 2.0 "warclient" from over a decade ago. The playstyle there converged pretty quickly on radio around turn 65, and extreme fighting for the rest of the game. Longturn works pretty well, but it takes a bit of a commitment to play every day, which is one reason we are trying to revive other game styles.