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They are games designed for ads/microtransactions, but those parts cut out, usually leaving a grindy mess with no shortcuts (paid or otherwise).

I won't say every, but most games that aren't designed as pay-once are just elaborate dopamine slot machines, with no winners. The exceptions are few.




Apple Arcade games can’t have Ads or IAPs.


From my post:

> , but those parts cut out, usually leaving a grindy mess with no shortcuts (paid or otherwise).




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