Google puts quite a lot of effort into low latency broadcast for their Youtube Live product. They have noticed that they get substantially more user retention if there are a few seconds of latency vs a minute. When setting up a livestream, there are even choices for the user to trade quality for latency.
That's mostly because streamers want to interact with their audience, and lag there ruins the experience.
That's mostly because streamers want to interact with their audience, and lag there ruins the experience.