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User interfaces should be designed for the users you will have in the long run. In industry and commerce these will be expert users.

I spent a large chunk of my life writing software to design transformers. The UIs broke all of the naive 'rules' about UI design and were crammed full of information, buttons, boxes, entry fields, pull down lists, etc.

For the users they were designed for they were very productive. For a casual or first time user they were impossible to use. But we had no casual users, only experts who were in a hurry and would not tolerate having to wade through multiple screens to perform some small what-if exercise. It was like an airliner cockpit, everything as close to hand as possible and only the rarely used items on other pages.

A frequent request was to enlarge the window so that more could be fitted in at once, it was much rarer to be asked to move something off the main window.




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