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Can't speak for everyone but I sure struggle to engage as much with long-form non-interactive media these days. If I'm not affecting a narrative in some meaningful way it's really hard to stay interested.


What do you like in terms of "interactive media"? Are you talking strictly games or something?

When you said "interactive media", my mind immediately went to tell tale games, "Wolf Among Us" [0]. It's more of an animated story with limited interactivity, but I really enjoyed it. Would love more of this kinda low key gaming.

[0]: https://en.wikipedia.org/wiki/The_Wolf_Among_Us


Hmm. It set in back when I was playing WoW and realised that the effort I was putting into gaming the auction house was exactly the same as the effort I'd need to make money flipping items on eBay or something. After a while I couldn't make myself care about the in-game goals because I could just be using the same effort IRL for far more significant reward.

Then a few years later I spent a bunch of time playing Factorio, to similar effect. Downside: Suddenly flipped from "wow this is awesome" to "man this game feels like a job, it's no longer fun" to "uh, my job is basically this game so... yay?"

Now between the two it's really hard to get excited about something that isn't managing a real life business and building useful IP. Am I old? :P


Yeah, I could never get into those games 'cause they felt too much like work.

Instead of factorio I'd rather write some fun code. Instead of WoW, I'd rather go exploring the woods.

But you do need recreation. Games could be fun again, depending on the level of effort, etc




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