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I'd like to see games integrate a "trust score" mechanism where known configurations like immutable distros e.g. Fedora Silverblue, cloud gaming platforms and consoles don't have to run a client-side anti-cheat at all because they already are using known, unlikely to be hacked configurations. This way competitive gamers can opt for more restrictive platforms to play games from, but then don't have to install a rootkit.


How would the software know the presented configuration is correct? Cheat software should easily be able to fake a "safe" environment




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