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Please don't post unsubstantive and/or flamebait comments to HN. We ban that sort of account because we're trying for a different quality of discussion here.

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Fortunately your previous comment was excellent—please contribute more of that rather than more of this!


Yep, what an atrocious system where you can earn millions of dollars by being entertaining and playing games.


Yes, I honestly believe the donation model (which is the big share of their revenue) shows a glimmer of hope in capitalism. I wish for a future where it's norm not only for streamers but also companies to have the majority of their revenue come from donations.


I think, for the majority of streamers, the way to set expenses is by looking at long term subscribers rather than day-to-day donations - those donos can fund fun things but you're going to want to try and keep your life expenses carried by the regular subscription income. A lot of the people who have gotten successful doing this have endured extremely lean times when they were trying to break into a decent sized audience - every streamer I've ever heard talk about the financial side of things plans things extremely conservatively.


Aren't subscriptions basically just a monthly donation? What do I get for subscribing apart from the icon in front of my name in chat and possibly a shoutout?


Absolutely nothing! But subscribers tend to be more reliable about re-subscribing.

When it comes to twitch you're never really buying anything concrete with your cash. You're mostly buying attention or a reply - sometimes you'll buy game effects or challenges, but usually you're just abstractly throwing money at them to keep the content coming.




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