> The reason why cinema is stuck on 24 fps even in the digital age is mostly because people have been culturally programmed to associate janky motion with quality film, and fluid motion with cheap TV production. That's all.
I kinda assumed it was because it was too expensive and difficult to produce higher frame rate video that was of comparable quality. I have yet to see a high frame rate movie that didn't leave me forced to pay more attention to the bad film props and questionable acting than to the story line.
I kinda assumed it was because it was too expensive and difficult to produce higher frame rate video that was of comparable quality. I have yet to see a high frame rate movie that didn't leave me forced to pay more attention to the bad film props and questionable acting than to the story line.