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Kids hooked on a game vs adults reading a scary message for an app are psychologically very different. Even if fortnite retained millions, how many users did they lose?


>Kids hooked on a game vs adults reading a scary message for an app are psychologically very different.

Somewhat. And sometimes. And when the high-security-site for installing a high-security-tool is asking you to do a thing, it's quite a bit psychologically different than e.g. a reddit post saying "install this apk and approve all prompts: http://www.5z8.info/hack-outlook_w2f7vj_dogfights"


Lots of times those kids are playing on the parents phone. Seems like a good attack vector.




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