Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> A lot of software just isn't ready for ARM yet

Compatibility issues are the most painful part of architectural shifts, although Apple's pretty good at them by now and a lot of desktop software "just works."

> Plus, knowing that Rosetta will eventually be unsupported gives me flashbacks to watching my games library disappear after updating to Catalina

RIP my 32-bit macOS Steam library. Though I think some 32-bit Windows games can run under Crossover.

I wish that Apple would commit to supporting Rosetta 2 indefinitely, but realistically they'll pull the plug on x86 emulation just as they did with their 68K and PowerPC emulators. Apple is about the Next Big Thing and not so much about long-term backward compatibility.

However Windows on ARM under Parallels may get better over time - a number of x86 Windows games already run. And who knows, maybe we'll be able to boot native ARM Windows at some point...

On the up side, M1 Macs get access to the only game library Apple cares about: iOS games (including Apple Arcade and some pretty decent iPad games.)



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: