If nobody had previously succeeded then I would take the point that Carmack was somehow unique, but by the time Doom came out lots of programmers had produced 3d games, and we had ray-tracing and lots of graphics theory and implementation (e.g. elite written in 6502 assembly on an 8 bit cpu).
>You think John Carmack was the only one trying to make 3d games when Doom came out? Thousands of programmers where trying to.
Yes Doom was a great game, and well programmed, but it didn't really move the state of the art forward massively, as I would argue that hundreds of programmers had already written and published 3d games by that point.
>You think John Carmack was the only one trying to make 3d games when Doom came out? Thousands of programmers where trying to.
Yes Doom was a great game, and well programmed, but it didn't really move the state of the art forward massively, as I would argue that hundreds of programmers had already written and published 3d games by that point.