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failure to see disaster 3 moves ahead is a mistake, failure to see it 10 or more moves ahead is just the limits of human reasoning. In between is squishy



I've managed to progress (over the course of several months) from making dumb blunders like hanging a queen or a rook to blunders 3 moves ahead that are instantly losing according to the engine but completely innocuous to my eye, even when reviewing the game. "Just don't make blunders" is the standard advice but it is not very actionable. Do you have any advice on how to go about this?


The reason everyone says drill tactics is because the tactical motifs become a building block of several moves that you can see as one object; so if you can see that motif arise two moves away and the motif is three-move combination its the same as seeing five moves ahead but you didn't have to brute-force calculate every line five moves deep to find it, you recognized the pattern at a depth of two.


For one move blunders, it is things like:

- Look for checks.

- Look for hanging pieces.

- Be extra careful with knight forks.

- Be careful with pawn forks.

- Look for zwischenzug when doing exchanges.

- Look for what a piece is currently doing before you move it (is it defending something?).

- Apply above reasoning to what your opponent might do in the next move after yours.

2-3 moves ahead is mostly the same, just in a bit more depth where some common tactics come in, e.g. the bishop sacrifice on A2 if the white king is castled and stuff like that.


By the time the bishop comes in to A2 it is usually too late XD. Zwischenzugs in exchanges still get me sometimes, otherwise I've mostly fixed these. Thanks for the time spent answering though, I think the main thing is to remember to take the time to think things through. So obvious and yet so difficult :)




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