What resources are there available, or how does someone start getting into the demoscene? Are there any good websites or books for a complete beginner?
I'm using that book because it seems to be a gentle start into assembly language. If you read a lot of tutorials, they want you to memorise how the architecture works before getting started, which seems to be to be a very exhausting approach that's not well suited to people who have other things going on in life.
Once I have the basics I'm going to gradually build up a libray of sharp patterns. I expect I can build a capability from this approach. Maths operations, then user input, then event loop, then moving bitmaps around screen, then very basic wave forms. 3d graphics are a fair way down the line.
I'm very curious about this as well. I was always impressed by the demos I found but never managed to find anything that showed me how to break into the community. About the only thing I gathered was it was not so common in the US.