- Is your revenue spread evenly across your apps, or does it follow a power curve? Does your top-selling app account for around 50% of your income?
- How did you market / promote your apps?
- How did you decide what apps to build? (Probably the most important question.)
- Do you have a "launch strategy"? That is, when you finish making an app, and you submit it to the AppStore... Do you have any particular strategies? For example I've noticed a lot of developers write their app's description like: "Blah Blah says: our app is the bee's knees!" "Even your grandpa can't tear himself away from our app!" Etc. Does stupid stuff like that actually work? (Ok, those examples were perhaps exceptionally stupid, but you get the idea.)
- Holy crap.
- How?
- How long did it take you to reach this point?
- Was luck a big factor? (Honestly.)
- Is your revenue spread evenly across your apps, or does it follow a power curve? Does your top-selling app account for around 50% of your income?
- How did you market / promote your apps?
- How did you decide what apps to build? (Probably the most important question.)
- Do you have a "launch strategy"? That is, when you finish making an app, and you submit it to the AppStore... Do you have any particular strategies? For example I've noticed a lot of developers write their app's description like: "Blah Blah says: our app is the bee's knees!" "Even your grandpa can't tear himself away from our app!" Etc. Does stupid stuff like that actually work? (Ok, those examples were perhaps exceptionally stupid, but you get the idea.)