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Guide to Tracing in Erlang (stratus3d.com)
93 points by todsacerdoti on Sept 5, 2021 | hide | past | favorite | 1 comment


It's a great overview of the available tracing option.

One advice I would give is to stick to recon in production. Start with recon first, instead of debugger, dbg or others.

While the graphical debugger is nice, in 5+ years I've been using Erlang in production, I've only launched the graphical debugger two or three times. You're bound to find all kinds of odd corner cases and issues with it if you rely on it as a primary debugging tool.




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