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> I don't know what the answer is, but sometimes Rust feels like it's an abstraction or two away from really solving the problems it wants to solve in an elegant way.

I feel like it's not unreasonable to say that some parts of rust are impressive because they make hard things ergonomic, and others - so far - are mostly impressive because they make really hard things possible at all.

Or: I share your intuition, but assuming there even -is- an answer, I think at the very least rust has provided a great service in figuring out what the right questions are.




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