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I've recently used it to validate/automate whether one of our graphics tool using d3d12 would work, as it had to be deployed on some cloud machine. With small amount of batch file coding and some flags to enable file sharing and DirectX I was able to do it (for some reason, could not make it automatically start the app, but since it was for semi-automatic testing, it was okay - if I tried more, I'm sure there would've been a way).



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