It's interesting that the game contrasts Voluntary and Involuntary Participation in pandemic counter-measures. At the extremes, everything is either voluntary or involuntary, but in real life, people are making decisions all the time based on the conditions they see; enforcement of government orders is only one of those conditions.
If I had a wish for the game, it would be to better show the lag between 3 things - Actual Infections, Test Positivity Rates, and Mortality.
In the US, there is now evidence that community spread was occuring much earlier than initially thought - we didn't know about infections because test were unavailable. Also, you will only ever learn about infections after people get tested.
Hospitalizations trail infection by 1-3 weeks, and death is 1-3 weeks after that.
The decisions you made 2 months ago show up in mortality 'now'
Add to that, the number of times where authorities went back and fixed the numbers. For a long time, there were not concrete numbers; in many cases the number of fatalities may never be known or agreed upon.
I think the idea is that you should take decision with incomplete data. Perhaps it would be interesting to show in the closing screen all the additional information.