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> I see you're using React: is using a relatively heavy framework the best way to go here?

If you read the README, React is kind of the whole point of this demo:

"This project is a showcase for the feasibility of React in gaming."

We'd need to know the cause of the performance issues to know whether it has succeeded or not!




Oh, sure, but I did point that out. I'm suspicious of React but open enough to realise the cause could be any number of other things.




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